Property Panel General Parameters
The Element Property Panel is located on the right side of the editor interface. It is used to view and edit various property parameters of the currently selected element.
Following a “What You See Is What You Get” approach, this panel allows users to precisely control the spatial state, visual appearance, and interactive information of scene elements.
This chapter focuses on the universal basic parameters applicable to all elements. Whether it is a model, annotation, light, or any other scene object, these parameters can be used for unified management.
Basic Information
- Name
The unique identifier of the element within the scene.
It is used for identification in the Scene Element List, search, grouping, and scripting. The system automatically generates a default name based on the element type.
You can enter any string or number in the input field to rename it. It is recommended to maintain consistent naming conventions within the same project.

Spatial Transformation Parameters

Appearance & Rendering Parameters
- Material Type
Determines the surface rendering model of the element, affecting lighting, reflections, and overall visual effects. After changing the material, you can use the color picker below to adjust the element’s local color.
Default: Original Material
Available options:
Basic Material
Metallic Material
Clay Material
Glass Material
Wireframe Material

Lighting & Display Control Parameters

Interaction Prompts

Built-in Animation

Extended Parameters

Preset Parameters
Used to predefine “custom fields available for elements” at the editor level, enabling standardized data entry and reuse across different scenes or element instances. Through the 【Editor Configuration → Field Presets】 page, users can configure a unified and reusable field template for different element types. When selecting elements later, users can directly fill in these preset fields without redefining them.
Supported Element Types
Basic geometry (Cube / Cylinder / Sphere, etc.)
Directional Light / Point Light / Spot Light
Text / 3D Text
Line / Tube / Shape
Asset Library Model / Customer Model
Icon / Image / SVG Shape
Field configurations are independent between different element types, allowing flexible adaptation to diverse business requirements.
Field Configuration Details
Key: The unique identifier of the field, used for program recognition and data integration.
Name: The user-friendly display name of the field shown in the Property Panel.
Type: The data type of the field. Supported types:
String,Number,BooleanDefault Value: The initial value automatically filled when creating a new element.

Reference Scenario Example
In an IT server room scene where multiple servers need to be configured:
In the Preset Fields section, add a field for the External Model type:
Field Name: Serial Number
Type:
String
Add another field:
Field Name: Power Consumption
Type:
NumberDefault Value:
300
Afterward, whenever you drag any server model into the editor, the Preset Fields card in the right-side Property Panel will automatically display the “Serial Number” and “Power Consumption” input fields.
You can directly input values or bind them to a real-time monitoring API for live data integration.

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