Asset uploading
In iCraft, the Public Asset Library is a key platform for all users to share 3D resources.You can upload your own GLB models to the Public Asset Library and share your designs with other creators. Meanwhile, you will earn points rewards when your assets are obtained and used by others.Through the cycle of Upload Assets → Share Resources → Earn Points → Fuel Creation, iCraft is committed to building an open, high-quality 3D asset ecosystem and community.
How to Upload Your Own Assets?

Applicable Scope for Asset Upload
Currently, users can upload 3D models in GLB format only. Models in other formats must be converted to GLB before uploading. We recommend that uploaded assets meet the following standards:
Clear structure and reasonable scale
Complete and intact textures
Moderate polygon count for real-time rendering
Standard naming for easy search
Assets with the following characteristics are more likely to be purchased by other users:
Reusable standard components
Assets with built-in animations
A set of assets in the same style (users often acquire multiple at once)
Reasonable points pricing (not too high)
Detailed, glossy, realistic textures
Asset Upload Guidelines & Notes
To maintain the quality of the Public Asset Library and support its sustainable development, please abide by the following rules:
Content Compliance
Upload only original models or models for which you hold legal authorization.
Do not include infringing, sensitive, or illegal content.
Quality Recommendations
Ensure no broken faces or missing textures.
Keep polygon count under control where possible.
Unify coordinate origin and scale.
Set up materials and normals correctly.
Naming Standards
Use common, generic names.
Avoid vague descriptions.
Ensure names are search-friendly.
Provide a detailed asset description.
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