Scene Property Panel

In the iCraft editor, the Scene Properties Panel is the core control center that defines the overall “visual appeal” and “atmosphere” of your 3D space. By adjusting scene parameters, you can quickly transform a clean, minimal workspace into a distinctive environment with strong personal style.

You can get a detailed guide to scene parameter settings. When you click on a blank area in the Scene Editing Area, you can configure the global parameters of the current 3D scene.

Basic Display Settings

This section determines the foundational visual feedback of the canvas:

  • Background

    Set the scene background type. The default is “Solid Color”, with a default color of #F5F5F5.

    You can choose from the dropdown options: Linear Gradient/ Radial Gradient/ Background Image. If you select a solid or gradient background, you can adjust the base color using the color picker below. If you select a background image, you can choose a system preset image or upload a local image as the background.

  • Tip Scaling

    Toggle switch (default: Off). When enabled, element tip pop-ups will scale synchronously with the camera view. When disabled, tip pop-ups remain at a constant size regardless of camera zoom level.

  • Axis

    Toggle switch (default: Off). Controls whether the X/Y/Z axis guide lines at the center of the scene are displayed.


Grid & Ground

The grid is not only a visual reference but also ensures precision in the “building block” construction workflow.

  • Show Grid

    Toggle switch (default: On). Controls whether the reference grid at the bottom of the scene is displayed.

  • Grid Line Colors

    Customize the grid line colors.

    The grid consists of Major Grid (primary measurement units) and Minor Grid (subdivisions within each major grid). 1 Major Grid = 2×2 Minor Grids. You can set different colors for major and minor grids. Default Major Grid color: #C5C5C5. Default Minor Grid color: #E8E8E8 .

  • Show Ground

    Toggle switch (default: On). Enables or disables the ground plane of the scene.

  • Size

    Defines the edge length of the square ground plane. The parameter represents the number of major grids per side. Default value: 200 Adjustable range: 1–500

  • Thickness

    Defines the height of the ground plane. The ground is typically a thin plane with a small height value. Default value: 0.2 Adjustable range: 0.1–1

  • Ground Color

    The color of the ground plane itself. You can modify it using the color picker. Default: #FFFFFF

  • Opacity

    Controls the transparency of the ground plane. Default value: 0.3

    Adjustable range: 0.1–1


Environment

Environment parameters determine the overall lighting tone and shadow atmosphere of the scene.

  • Style

    Preset environmental styles for the scene. Quickly apply predefined lighting and reflection settings. Styles become available after enabling the Skybox. You can choose from multiple preset scene styles in the dropdown menu. Default selection: “room1”

  • Ambient Light Intensity

    Controls the brightness of ambient lighting in the scene, ensuring it is neither too dark nor overexposed.

    Default value: 0.2

    Adjustable range: 0–2

  • Skybox

    Toggle switch (default: Off). Determines whether to enable a Skybox, replacing the solid background with a realistic 360° panoramic environmental background.

  • Skybox Blur

    Adjusts the blur level of the skybox background. Higher values create a softer, more blurred background, preventing it from distracting from main elements.

    Default value: 0.2

    Adjustable range: 0–1


Post-Processing Effects

Post-processing is the secret weapon for enhancing the “premium feel” of a 3D scene—especially in scenarios with high lighting requirements.

  • Bloom

    Toggle switch (default: Off). Enables the Bloom effect, causing high-brightness areas (such as lights or glowing components) to emit a halo effect.

  • Bloom Intensity

    Controls the strength of the bloom effect. Higher values produce stronger glow halos.

    Default value: 0.5

    Adjustable range: 0–3

  • Bloom Threshold

    Defines the brightness threshold required to trigger bloom. Higher values mean only extremely bright areas will produce glow effects.

    Default value: 0.95

    Adjustable range: 0–1

  • Bloom Blur

    Controls the softness and diffusion range of the glow effect.

    Higher values: Softer glow, wider diffusion, more atmospheric appearance.

    Lower values: Sharper glow edges, narrower range, more concentrated halo.

    Default value: 0.4

    Adjustable range: 0–1

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