> For the complete documentation index, see [llms.txt](https://docs.icraft.design/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.icraft.design/editor-features/camera-bar.md).

# Camera Bar

The Camera Bar is located at the bottom center of the editor. It serves as an important tool for view switching, observation mode control, and presentation view management.

With the Camera Bar, you can quickly switch between 2D and 3D views, adjust the camera projection type, enable automatic scene rotation, and create preset camera viewpoints for demonstrations and animation playback.

This feature is widely used for:

* Reviewing overall scene layout
* Demonstrating process workflows
* Explaining product structures
* Managing presentation viewpoints

***

## 3D/2D View Switch

#### Function Overview

This button allows quick switching between **3D View** and **2D View**.

* **3D View**\
  Enables free rotation, zooming, and observation of spatial relationships between models.
* **2D View**\
  Provides a top-down perspective of the scene layout.

The **2D view** is particularly useful for:

* Plan layout inspection
* Tube routing planning
* Equipment spacing verification
* Site layout presentation

#### How to Use？

* Click the **3D/2D icon** in the Camera Bar
* Shortcut: **`V`**

![](/files/oRnS5zKTk5XrPxM3Vuyx)

***

## Camera Type Switch (Orthographic / Perspective)

#### Function Overview

This feature switches between two camera projection modes:

**Perspective Camera**

* Simulates real-world perspective
* Distant objects appear smaller
* Suitable for presentations, demonstrations, and storytelling

**Orthographic Camera**

* No perspective distortion
* Object sizes remain consistent regardless of distance
* Suitable for engineering layout inspection and spatial analysis

#### How to Use？

* Click the **Perspective / Orthographic** icon in the Camera Bar
* Shortcut: **`C`**

![](/files/JE9KSsqzb57mOu5PfAkW)

***

## Auto Rotation

#### Function Overview

Auto Rotation allows the scene to rotate continuously around its center, creating a dynamic viewing experience.

Common use cases include:

* Factory overview presentations
* Looping scene playback
* Overall scene preview
* Product showcase animations

Once enabled, the camera rotates automatically at the specified speed. Users can stop the rotation at any time.

#### Configurable Options

* **Enable / Disable Auto Rotation**
* **Rotation Speed**\
  Controls how fast the scene rotates (default: **1x**)

![](/files/WhrbbtJrEy4tm6W7iUgI)

***

## Custom Camera Views

#### Function Overview

Custom Camera Views allow you to save multiple fixed viewpoints, referred to as **Camera View Key Points**.

Each key point records the following information:

* Camera position
* Viewing angle
* Zoom distance
* Projection mode

After creating these viewpoints, you can quickly switch between them using **number shortcuts(`1~9`)** or by clicking the corresponding numbered icons.

This feature is especially useful for:

* Step-by-step process explanations
* Product structure demonstrations
* Quick navigation across multiple areas
* Coordinated playback with animation plans

![](/files/OoqWcKM3dUqGawErhIiz)


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