File Importing
In the actual design process, users often need to import existing model files, image materials or other formatted resources into the iCraft Editor for further creation. iCraft offers comprehensive file importing capabilities with support for multiple mainstream formats, allowing you to easily reuse existing assets and build scenes quickly.You can import local resources to the current canvas with one click via the “Navigation Bar → File” menu, and proceed with editing, layout and presentation.
Import 3D Models
You can import local 3D model files into iCraft scenes for purposes such as scene building, structural visualization, and product demonstrations.
Supported file formats: GLB、GLTF、OBJ、FBX、STL
The imported models will appear in the canvas as regular 3D elements, and the following operations are available:
Move, rotate, and scale
Adjust materials and colors
Configure animations and interactions
Organize with grouping and hierarchy management
Import Images
You can import local image files into the canvas to use them as:
Background images
Texture planes
Annotation illustrations
UI mockups
Visual comparison diagrams
After importing, the image will appear as a plane element in the scene. You can freely adjust size, position, transparency, and other general properties.
Supported image formats include JPG, PNG, WEBP
Import SVG
iCraft supports importing SVG vector graphics, which can be used as high-precision 2D graphic elements.
SVG files provide several advantages:
Infinite scaling without quality loss
Sharp lines, ideal for architecture and flow diagrams
Well-suited for technical architecture, network topology, and business process visualization
Imported SVG files can be placed as planar graphics within either 3D or 2D views.
Import .icraft Files
The .icraft file is the native project file format of iCraft, used to store complete scene project data, including:
Scene structure
All elements and layouts
Lighting and environment settings
Animation and interaction configurations
By importing an .icraft file, you can quickly open scenes shared by others or continue editing previous local projects.
Import JSON Files
You can import JSON data files through the JSON Editor window, converting external system data structures directly into visualized scenes within iCraft.
This feature is particularly useful for:
Generating visual structures from external systems
Batch creation and updating of elements
Integrating with external business systems for automated visualization and modeling

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